Saturday, 17 August 2024

The Problem of Five Armies Part 2

Moving on my from the wandering rumination of the first instalment we must address the idea of the third army.

Orcs or ‘not orcs’ as the case may be.

I know they are a fantasy staple but I don’t want to paint just another green skin army so in keeping with ideas governing the Third Ring these chunky fellows will represent ‘Uber men’ bred strong and tough by the trials of the far more brutal world from which they hail.

Still Human in essence yes but corrupted and hardened by circumstance and evolution they have become stronger and larger, haughty even in their dominance over the lesser races of man whom they regard as pests and livestock. The only thing that retards their dominance and gives the true humans a chance of survival is, like their much larger cousins the ogres, their smaller numbers.

The models used will be Westwind Productions orcs and chunky chaps they are too. I have amassed around 70 of these and the weight alone gives one pause. 







Forth will be the Fallen. Another basically true human force but one that has embraced the destruction of the comet and the mutations that worship of such can bestow. A lighter weight army based around oathmark goblins converted to humanity married to half a dozen sprues of Victrix ancients (goths, Dacians etc) 




And finally the dwarfs/dwarves/dwarfoids.
We have a few boxes of these (oathmark light and heavy infantry) to play with so should be able to construct a infantry based army of troll killers. Abetted with scavenged parts from the other kits available in the hoard should hopefully add an original feel to the army.



So that’s it. Easy.
Yeah?
We’ll see.
To the paint table!
Cheers all.

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